![]() ![]() Third person camera position adjustment Added Foundation Stairs for getting up on built foundations easier Items in hotbar now search your inventory for the same item after use and rebind (If you have two stacks of bandages and use all of the first stack, the second stack should automatically update to the quick slot) Four new keybinds added for inventory management (Quick Move = Q, Use = E, Rotate = R, Drop = V) (DO NOT DELETE ITEMS THAT ROLL BAD STATS! You will be able to upgrade and modify them in the very near future.) This means two helmets can have different armors, and the same melee weapon can have different damage, swing speed, and harvest amount modifiers! Items found before the current update can have their stats rolled by right clicking on the item and selecting ROLL STATS. Melee weapons and Equipment now generate randomized stats (armor and damage) when they spawn. These numbers will change a lot and keep evolving in the future. Currently these stats are lost on death but will save through death once character customization is complete (hoping for Q2/Q3 of this year for full character customization and traveling inventory to bring items to friends servers) Current max level for skills is 25. Player progression system first pass: your character now has multiple skills that level up passively. ![]()
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